The 21st International Federation for Information Processing – International Conference on Entertainment Computing (IFIP-ICEC 2022) will be held in Bremen, Germany, on 1-3 November: The conference is organized by the IFIP TC14 – Entertainment Computing Technical Committee, and will be hosted by BIBA – Bremer Institut für Produktion und Logistik (Bremen, Germany), in association with the University of Bremen.
IFIP-ICEC is the longest lasting and prime scientific conference series in the area of Entertainment Computing. It brings together practitioners, researchers, artists, designers, and industry on the design, creation, development, use, application and evaluation of digital entertainment content and experience systems. This event covers a diverse array of related research issues, including interactive art, game-based learning, XR technologies and ethical considerations associated with entertainment.
This year IFIP-ICEC is co-located with CHI Play in Bremen, which runs directly after ICEC, so that the entertainment, HCI and play research communities can furthermore connect with each other. Some activities will be organized together.
Submissions are welcome under the following categories (deadlines):
Workshop proposals (April 5)
Full Research Papers (May 10)
Works-in-Progress (May 10)
Interactive Entertainment / Experiential works (May 10)
Tutorial proposals (May 10)
Submissions to Student Competition (May 10)
Notifications to authors (June 13)
“Camera ready” by July 5
Submissions to Doctoral Consortium: October 11
Late Submissions to Student Competition: October 11 (not in time for the proceedings)
Late Submissions to Workshops: October 11 (not in time for the proceedings)
For more information: https://www.icec2022.eu